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Door to the Spirit World

This piece plays in all the spirit areas (including the Colosseum). I was directed that the piece should be weird and otherworldly. I believe this was achieved. I was compelled to write a melody, besides the main one which is still in there. The melody is heard in the beginning. I also wanted to try some new techniques I have never done before and have the track speak ghastly spoken word to give the piece a true ""spirit world"" feeling.

credits

from Aground (Original Game Soundtrack) [Deluxe Edition], released November 20, 2020
UPC 00811576033916
MCOL-0328
Ⓟ 2019 Materia Collective LLC under exclusive license from Chase Bethea

Chase Bethea: Composer
Kyle Johnson: Mastering Engineer (Moontech Studios)


Compositions:
• "Door to the Spirit World"
Chase Bethea (Composer)

For complete credits and information about this release, please visit Materia Collective: www.materiacollective.com/music/aground-original-game-soundtrack-deluxe-edition

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Chase Bethea Los Angeles, California

I am a Composer/Sound Designer dedicated to creating and producing the best audio for games and media. My extreme passion for video games allows me to craft delicious aural candy and fulfill the developer/gamer's listening experience.

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