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Grimoire Architect

A more magical and exciting (and less creepy) track reminiscent of the magic biome. This is for the high magic island, where you start to get a good grasp of magic. Trust me you'll feel like you're taking off with the chemistry on this one.

credits

from Aground (Original Game Soundtrack) [Deluxe Edition], released November 20, 2020
UPC 00811576033916
MCOL-0328
Ⓟ 2019 Materia Collective LLC under exclusive license from Chase Bethea

Chase Bethea: Composer
Kyle Johnson: Mastering Engineer (Moontech Studios)


Compositions:
• "Grimoire Architect"
Chase Bethea (Composer)

For complete credits and information about this release, please visit Materia Collective: www.materiacollective.com/music/aground-original-game-soundtrack-deluxe-edition

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all rights reserved

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about

Chase Bethea Los Angeles, California

I am a Composer/Sound Designer dedicated to creating and producing the best audio for games and media. My extreme passion for video games allows me to craft delicious aural candy and fulfill the developer/gamer's listening experience.

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